I get all shapes assigned to baseMaterial, select the shapes and then assign the occlusionShader.
for materialClass in materialClassList:
select(materialClass.baseMaterial)
hyperShade(objects="")
hyperShade(a=materialClass.occlusionShader)
works just fine, but if I use it as a pre render script:
Error: line 0: hyperShade command not supported in batch mode
What can I change the two last lines of my function to to make this work?
i got it to work with:
for materialClass in materialClassList:
sets(materialClass.occlusionShadingGroup, e = True, forceElement = materialClass.meshList)
I collect the meshes when I create the materialClass now, which makes much more sense then selecting them for each renderlayer.