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GDI rendering to WPF window


I've done some searching, but I can't find an exact answer on this. In my C# WPF app, I get the HWND pointer and pass it to a C dll. That C dll then attempts to use GDI calls to render an overlay of sorts on my window. There are no errors, but nothing appears. If I switch to a Windows Form, the dll can render over it fine. If I host a WindowsFormHost control and use the hwnd from there I have the same effect. I've seen information on the HwndHost control but it doesn't really look like what I want. Perhaps someone with more knowledge of that control can tell me differently. I read somewhere that an hwnd used for DirectX rendering (like WPF) can't also use GDI. Does this make my scenario impossible? I could fake it by overlaying a borderless form over the WPF window, but obviously that wouldn't be too pretty. Any thoughts or ideas?


Solution

  • You can't have WPF and GDI rendering to the same hwnd but you can easily have a child hwnd inside of your WPF app and let GDI render into it. Take a look at HwndHost for doing that. The section "Hosting a Microsoft Win32 Window in WPF" in this article has a little more details. It also talks about the various issues you'll run into (like airspace) when doing this type of interop.