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androidkotlinkotlin-coroutines

Existing 3-function callback to Kotlin Coroutines


I have a general question with a specific example: I'd like to use Kotlin coroutine magic instead of callback hell in Android when taking a picture.

manager.openCamera(cameraId, object : CameraDevice.StateCallback() {
    override fun onOpened(openedCameraDevice: CameraDevice) {
        println("Camera onOpened")
        // even more callbacks with openedCameraDevice.createCaptureRequest()....
    }

    override fun onDisconnected(cameraDevice: CameraDevice) {
        println("Camera onDisconnected")
        cameraDevice.close()
    }
    ...

How would I convert that to something less ugly? Is it possible to take an average callback with three or so functions, and turn it into a promise-chain by designating the primary flow as the promise-result path? And if so, should/do I use coroutines to make it async?

I'd love something with async and .await that would result in

manager.open(cameraId).await().createCaptureRequest()

I'm trying to do it through something like the following, but I don't think I'm using CompletableDeferred right!

suspend fun CameraManager.open(cameraId:String): CameraDevice {
    val response = CompletableDeferred<CameraDevice>()
    this.openCamera(cameraId, object : CameraDevice.StateCallback() {
        override fun onOpened(cameraDevice: CameraDevice) {
            println("camera onOpened $cameraDevice")
            response.complete(cameraDevice)
        }

        override fun onDisconnected(cameraDevice: CameraDevice) {
            response.completeExceptionally(Exception("Camera onDisconnected $cameraDevice"))
            cameraDevice.close()
        }

        override fun onError(cameraDevice: CameraDevice, error: Int) {
            response.completeExceptionally(Exception("Camera onError $cameraDevice $error"))
            cameraDevice.close()
        }
    }, Handler())
    return response.await()
}

Solution

  • In this particular case you can use a general approach to convert a callback-based API to a suspending function via suspendCoroutine function:

    suspend fun CameraManager.openCamera(cameraId: String): CameraDevice? =
        suspendCoroutine { cont ->
            val callback = object : CameraDevice.StateCallback() {
                override fun onOpened(camera: CameraDevice) {
                    cont.resume(camera)
                }
    
                override fun onDisconnected(camera: CameraDevice) {
                    cont.resume(null)
                }
    
                override fun onError(camera: CameraDevice, error: Int) {
                    // assuming that we don't care about the error in this example
                    cont.resume(null) 
                }
            }
            openCamera(cameraId, callback, null)
        }
    

    Now, in your application code you can just do manager.openCamera(cameraId) and get a reference to CameraDevice if it was opened successfully or null if it was not.