I want pylint to use python3 for linting in Visual Studio code on Mac (which has both python 2.7 standard and python 3.6).
I've tried changing the path to the python interpreter as per How can I debug Python3 code in Visual Studio Code, to no avail. I keep getting python2 errors instead of python3 errors.
See example code for the problem.
Is there a way I can get pylint to recognize python3 errors?