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iosswiftuiimageviewgradientcagradientlayer

For Uiimageview how to set the CGgradient background colour as background colour in ios swift4?


var navigationImageView:UIImageView! = UIImageView()
navigationImageView.frame = (0,0,320,64)

var gradient = CAGradientLayer()
let gradientDark = UIColor(red: 148/255.0, green:210/255.0, blue: 245/255.0, alpha: 1.0)
let gradientLight = UIColor(red: 222/255.0, green:247/255.0, blue: 230/255.0, alpha: 1.0)
let gradientLight1 = UIColor(red: 245/255.0, green:247/255.0, blue: 206/255.0, alpha: 1.0)
gradient.frame = navigationImageView.bounds

let color1 = gradientDark.cgColor
let color2 = gradientLight.cgColor
let color3 = gradientLight1.cgColor

gradient.colors = [color1, color2, color3]

gradient.colors = [gradientDark.cgColor,gradientLight.cgColor,gradientLight1.cgColor];

navigationImageView.layer.insertSublayer(gradient, at: 0)

Its not working... How to se the cgradient image backgorund colour?


Solution

  • You can make image from gradient and set it in imageView

    let gradient = CAGradientLayer()
    let screenWidth = UIScreen.main.bounds.size.width
    let defaultNavigationBarFrame = CGRect(x: 0, y: 0, width: screenWidth, height: 64)
    gradient.frame = defaultNavigationBarFrame
    
    //colors
    let gradientDark = UIColor(red: 148/255.0, green:210/255.0, blue: 245/255.0, alpha: 1.0)
    let gradientLight = UIColor(red: 222/255.0, green:247/255.0, blue: 230/255.0, alpha: 1.0)
    let gradientLight1 = UIColor(red: 245/255.0, green:247/255.0, blue: 206/255.0, alpha: 1.0)
    
    gradient.colors = [gradientDark.cgColor,gradientLight.cgColor,gradientLight1.cgColor]
    // Create image.
    let imageBG: UIImage = self.gradientImage(fromLayer: gradient)
    

    If you want to set it in navigation bar.

    self.navigationController?.navigationBar.setBackgroundImage(imageBG,
                                                                    for: .default)
    

    Create image from gradient.

    func gradientImage(fromLayer layer: CALayer) -> UIImage {
        UIGraphicsBeginImageContext(layer.frame.size)
    
        layer.render(in: UIGraphicsGetCurrentContext()!)
    
        let outputImage = UIGraphicsGetImageFromCurrentImageContext()
    
        UIGraphicsEndImageContext()
    
        return outputImage!
    }