I am using C# and .NET 4 to make a little program for my friend. I am a bengineer in coding. I want to count the number of pressing X and Y on the keyboard. I managed to make it running in the background, but i have problem with counting. I tried searching for functions that may help me, but i didn't find anyting. The program now running and if X or Y is pressed down, the counter just spinning.
Here's what i have:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Threading;
using System.Windows.Input;
namespace gombszamlalo
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
bool fut = true;
private void Form1_Load(object sender, EventArgs e)
{
Thread TH = new Thread(billentyuzet);
CheckForIllegalCrossThreadCalls = false;
TH.SetApartmentState(ApartmentState.STA);
TH.Start();
}
public int x = 0;
public int y = 0;
void billentyuzet()
{
while (fut)
{
if ((Keyboard.GetKeyStates(Key.X) & KeyStates.Down) > 0)
{
x++;
label4.Text = x.ToString();
}
if ((Keyboard.GetKeyStates(Key.Y) & KeyStates.Down) > 0)
{
y++;
label5.Text = y.ToString();
}
if ((Keyboard.GetKeyStates(Key.F6) & KeyStates.Down) > 0)
{
fut = false;
}
}
}
I would be very happy, if somebody can help me to fix this code. Thank you very much!
Try this Global Mouse and Keyboard Library
I believe it contains all you need.