I want to prevent alphabetically reordering at Marshal. My script is below. {"key3": "value3", "key2": "value2", "key1": "value1"}
is reordered to {"key1":"value1","key2":"value2","key3":"value3"}
by Marshal. I thought this may be close issue. But I could not solve my issue. Is there way to solve this?
package main
import (
"encoding/json"
"fmt"
)
func main() {
obj := `{"key3": "value3", "key2": "value2", "key1": "value1"}`
var o map[string]interface{}
json.Unmarshal([]byte(obj), &o)
fmt.Println(o)
r, _ := json.Marshal(o)
fmt.Println(string(r))
}
fmt.Println(o)
is map[key3:value3 key2:value2 key1:value1]
.fmt.Println(string(r))
is {"key1":"value1","key2":"value2","key3":"value3"}
.Thank you so much for your time. And I'm sorry for my immature question.
You can preserve the order like this:
type OrderedMap struct {
Order []string
Map map[string]string
}
func (om *OrderedMap) UnmarshalJSON(b []byte) error {
json.Unmarshal(b,&om.Map)
index:=make(map[string]int)
for key:=range om.Map {
om.Order=append(om.Order,key)
esc,_:=json.Marshal(key) //Escape the key
index[key]=bytes.Index(b,esc)
}
sort.Slice(om.Order, func(i,j int) bool { return index[om.Order[i]]<index[om.Order[j]] })
return nil
}
func (om OrderedMap) MarshalJSON() ([]byte, error) {
var b []byte
buf:=bytes.NewBuffer(b)
buf.WriteRune('{')
l:=len(om.Order)
for i,key:=range om.Order {
km,err:=json.Marshal(key)
if err!=nil { return nil,err }
buf.Write(km)
buf.WriteRune(':')
vm,err:=json.Marshal(om.Map[key])
if err!=nil { return nil,err }
buf.Write(vm)
if i!=l-1 { buf.WriteRune(',') }
fmt.Println(buf.String())
}
buf.WriteRune('}')
fmt.Println(buf.String())
return buf.Bytes(),nil
}
Playground: https://play.golang.org/p/TxenZEuy_u0
Please note that json spec says objects are unordered, which means other client may not respect the order you preserve.