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autocompletecode-completiongodotgdscript

Godot / GDScript: Autocomplete not working


So, I started learning with the 3.0 RC1 version of the Godot Engine and I noticed, that code completion isn't working. No suggestions, no completions, nothing. Only highlighting and bracket completion works. Is that because of the RC1 or am I missing something? Code completion is enable in editor settings.

Thanks alot.

Greetings, Nils


Solution

  • Solved this myself. I just weren't writing the code inside the scene functions.