I have been trying to create a custom UIClass that implements an horizontal scrolling for its inner content by using UIPanGestureRecognizer.
My first success approach was:
@IBAction func dragAction(_ sender: UIPanGestureRecognizer) {
let velocity = sender.velocity(in: sender.view)
if velocity.x > 0{
//print("\(logClassName) Dragging Right ...")
if innerView!.frame.origin.x < CGFloat(0){
offSetTotal += 1
innerView?.transform = CGAffineTransform(translationX: CGFloat(offSetTotal), y: 0)
}
}
else{
//print("\(logClassName) Dragging Left ...")
if totalWidth - innerView!.bounds.maxX < innerView!.frame.origin.x{
offSetTotal -= 1
innerView?.transform = CGAffineTransform(translationX: CGFloat(offSetTotal), y: 0)
}
}
}
That way, althought is a little bit clunky, I am able to scroll from left to right (and reverse) and the innerview is always covering in the holderView.
Then, and because i wanted to get the scrolling effect that you would get with a UIScrolling view i tried the following approach
@objc func handleTap(_ pan: UIPanGestureRecognizer){
let translation = pan.translation(in: innerView)
let recogView = pan.view
let curX = recogView?.frame.origin.x
if pan.state == UIGestureRecognizerState.began {
self.animator.removeAllBehaviors()
recogView?.frame.origin.x = curX! + translation.x
pan.setTranslation(CGPoint.init(x: 0, y: 0), in: recogView)
}else if pan.state == UIGestureRecognizerState.changed {
recogView?.frame.origin.x = curX! + translation.x
pan.setTranslation(CGPoint.init(x: 0, y: 0), in: recogView)
}else if pan.state == UIGestureRecognizerState.ended {
let itemBehavior = UIDynamicItemBehavior(items: [innerView!]);
var velocity = pan.velocity(in: self)
print(velocity.y)
velocity.y = 0
itemBehavior.addLinearVelocity(velocity, for: innerView!);
itemBehavior.friction = 1
itemBehavior.resistance = 1;
//itemBehavior.elasticity = 0.8;
self.collision = UICollisionBehavior(items: [innerView!]);
self.collision!.collisionMode = .boundaries
self.animator.addBehavior(collision!)
self.animator.addBehavior(itemBehavior);
}
Now the problem i face is that it moves horizontally but it goes away and gets lose.
Is that the right approach? Is there a delegate?
The question was posted due to a lack of knowledge of UIScrollViews. I Knew how to do with Storyboard and only scroll vertically.
I ended up creating a programatically UIScrollView and setting up its content size with the inner view.
scrollView = UIScrollView(frame: bounds)
scrollView?.backgroundColor = UIColor.yellow
scrollView?.contentSize = innerView!.bounds.size
scrollView?.addSubview(innerView!)
addSubview(scrollView!)
But first I have defined the innerView.