I'm struggling to understand how pointers work. The way I got it is that, when I declare a pointer to, say, int, I create both a variable that'll contain an address (that must be initialized to even operate on the int) and an int variable. Visually, I'd represent this this way (address;int). For example, if I declared
int* number;
I'd have "number" being the address variable and "*number" being the int variable.
Likewise, declaring something such as int** d should mean to create a pointer to (address;int). That'd be [address;(address;int)].
With this in mind, I was trying to modify the int value of **d by using an external function, incrementer_3, and this so called pass by reference, but I get an error on runtime. So, I was wondering what I'm missing.
#include <stdio.h>
void incrementer(int* a) {
(*a)++;
}
void incrementer_2(int** a) {
(**a)++;
}
void incrementer_3(int*** a) {
(***a)++;
}
int main() {
int b = 7;
incrementer(&b);
printf("%d\n", b);
int* c = (int*)malloc(sizeof(int));
*c = 4;
incrementer_2(&c);
printf("%d\n", *c);
int** d = (int**)malloc(sizeof(int*));
**d = 6;
incrementer_3(&d);
printf("%d\n", **d);
system("pause");
}
FYI the part when I increase b and c works fine. On a side note, I was also wondering if it's possible to modify the value of *c by using the function "incrementer" and not "incrementer_2". In fact I was just thinking that I could have simply written from main
incrementer(&(*c));
or, in a simpler way
incrementer(c);
but none of them work on runtime.
You need to keep in mind that a pointer need not actually refer to anything, and even if it does refer to something that something need not be valid. Keeping track of those things is your job as a programmer.
By convention an invalid pointer will be given the value 0 (which is what NULL eventually comes to) but that is only convention, other values might be used in some circumstances.
So, with "int* number;" you have declared a pointer-to-int but because it is not initialized you have absolutely no idea what value it contains, dereferencing it at this point is undefined behavior - meaning that most anything could happen if you tried doing so, though in reality it will likely simply crash your program.
The problem with:
int** d = (int**)malloc(sizeof(int*));
**d = 6;
is that while d is initialized *d is not. You could do:
*d = malloc(sizeof(int));
or
*d = c;
but *d needs to be pointed at something before you can use **d.