Currently trying to convert RGB to HSL. Can't figure out where I'm going wrong but my H & S values shows as 0 which is the problem. Here is what I have:
#include <iostream>
#include <cstdlib>
#include <cmath>
float Min( float fR, float fG, float fB )
{
float fMin = fR;
if (fG < fMin)
{
fMin = fG;
}
if (fB < fMin)
{
fMin = fB;
}
return fMin;
}
float Max( float fR, float fG, float fB)
{
float fMax = fR;
if (fG > fMax)
{
fMax = fG;
}
if (fB > fMax)
{
fMax = fB;
}
return fMax;
}
void RGBToHSL( int R, int G, int B, int& H, int& S, int& L )
{
int r = 100.0;
int g = 100.0;
int b = 200.0;
float fR = r / 255.0;
float fG = g / 255.0;
float fB = b / 255.0;
float fCMin = Min(fR, fG, fB);
float fCMax = Max(fR, fG, fB);
L = 50 * (fCMin + fCMax);
if (fCMin = fCMax)
{
S = 0;
H = 0;
return;
}
else if (L < 50)
{
S = 100 * (fCMax - fCMin) / (fCMax + fCMin);
}
else
{
S = 100 * (fCMax - fCMin) / (2.0 - fCMax - fCMin);
}
if (fCMax == fR)
{
H = 60 * (fG - fB) / (fCMax - fCMin);
}
if (fCMax == fG)
{
H = 60 * (fB - fR) / (fCMax - fCMin) + 120;
}
if (fCMax == fB)
{
H = 60 * (fR - fG) / (fCMax - fCMin) + 240;
}
if (H < 0)
{
H = H + 360;
}
}
Lightness value is 58 which is fine but I'm expecting to see a value of 240 for Hue and 47 for Saturation.
Any help would be highly appreciated.
Thanks.
if (fCMin = fCMax)
should be
if (fCMin == fCMax)