I am trying to animate an individual vertex of a triangle primitive in a-frame
using the animation tag and am having some strange results
In one case, If I try to animate as I would expect to, changing the x,y,z
values like so...
<a-triangle
vertex-a="-1 1 -5"
vertex-b="-1 1 -10"
vertex-c="4 1 -10"
color="blue"
material="side: double">
<a-animation
attribute="vertex-b"
from="-1 1 -10"
to="-1 5 -10"
dur="4000"
>
</a-animation>
</a-triangle>
Fiddle https://jsfiddle.net/k7fbmo9k/
...I get the following error
'THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.'
However, If I only offer a single value like so..
<a-triangle
vertex-a="-1 1 -5"
vertex-b="-1 1 -10"
vertex-c="4 1 -10"
color="blue"
material="side: double">
<a-animation
attribute="vertex-b"
from="1"
to="5"
dur="4000"
>
</a-animation>
</a-triangle>
Fiddle https://jsfiddle.net/k7fbmo9k/1/
..it seems to 'work' as in no errors and there is animation but I have no control over it.
Am I doing something wrong?
Thanks for any advice as ever
I have a solution. Using the animation component https://www.npmjs.com/package/aframe-animation-component the vertices will animate as expected. See example below
<a-triangle
vertex-a="-1 1 -5"
vertex-b="-1 1 -10"
vertex-c="4 1 -10"
color="blue"
material="side: double"
animation="property: vertex-b; to: -1 5 -10; dur: 1000">
</a-triangle>