I have to build a functionality where I can send custom event with websockets-sharp
.
I made a function MakePacket
that creates me a string like this ["draw:drawer:accept","{\"imei\":\"123\"}"]
that I can send.
public string MakePacket(string eventName, string data)
{
return JsonConvert.SerializeObject(new[] { eventName, data });
}
So I want to do the same in the other direction. When there is an incomming event I want to convert this back to eventName
and PayLoad
.
So I create a data model:
public class PacketModel
{
public string EventName { get; set; }
public string PayLoad { get; set; }
}
And I tried to convert this with this function:
public PacketModel OpenPacket(string data)
{
PacketModel packet = JsonConvert.DeserializeObject<PacketModel>(data);
return packet;
}
But this isn't working...
Does someone has an idea how I can do this?
Thank you
I create an example, how to work with WebSocket-Sharp
and custom events like socket.io
.
I post the example in my git repository:
Thanks to @Evk for the help