I'm currently having an issue with adding an OData service in a C# project. The service looks like this.
My step by step process looks like this:
STEP 1: Entering the OData URL
STEP 2: After hitting OK, the following error pops up.
STEP 3: Trying to update the service
----> Which results in following error.
I can't seem to figure out what causes these issues. If anyone has any suggestions, please let me know. It would be greatly appreciated!
Instead of using the service reference with UWP. I used Ajax calls to get the data. Some of them weren't allowed in a Unity build. This is why I used tags to exclude scripts like this:
#if (UNITY_EDITOR)
... your class/code ...
#endif
More information about this can be found by following this url.
https://support.unity3d.com/hc/en-us/articles/208456906-Excluding-Scripts-and-Assets-from-builds