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c++templatesboostglm-mathboost-geometry

How to use boost::geometry::rtree with glm::vec3 as a custom point type?


I'm using

BOOST_GEOMETRY_REGISTER_POINT_3D(glm::vec3, float, boost::geometry::cs::cartesian, x, y, z);

with an RTree defined as:

  using IndexedPoint = std::pair<glm::vec3, uint32_t>;
  using RTree = boost::geometry::index::rtree<IndexedPoint, boost::geometry::index::rstar<8>>;

When I try to run a nearest neighbor query with this it fails to compile:

auto it = rtree.qbegin(boost::geometry::index::nearest(glm::vec3(), 3))

The error is:

error C2664: 'int boost::mpl::assertion_failed<false>(boost::mpl::assert<false>::type)': cannot convert argument 1 from 'boost::mpl::failed ************(__cdecl boost::geometry::strategy::distance::services::default_strategy<boost::geometry::point_tag,boost::geometry::box_tag,glm::vec<3,float,0>,boost::geometry::model::point<float,3,boost::geometry::cs::cartesian>,boost::geometry::cartesian_tag,boost::geometry::cartesian_tag,void>::NOT_IMPLEMENTED_FOR_THIS_POINT_TYPE_COMBINATION::* ***********)(boost::mpl::assert_::types<Point1,Point2,CsTag1,CsTag2>)' to 'boost::mpl::assert<false>::type'
        with
        [
            Point1=glm::vec<3,float,0>,
            Point2=boost::geometry::model::point<float,3,boost::geometry::cs::cartesian>,
            CsTag1=boost::geometry::cartesian_tag,
            CsTag2=boost::geometry::cartesian_tag
        ]

It seems comparable_distance_result is missing specializations for vec3 vs boost::geometry::model::point and boost::geometry::model::box. I have tried adding them manually, but couldn't make it work. How can I add the required distance type specializations?

Note that I can use the same setup for spatial queries just fine, so it seems basically sound.


Solution

  • I can not reproduce the problem with GCC/Boost 1.65.1:

    Live¹ On Coliru

    #include <boost/geometry.hpp>
    #include <boost/geometry/index/rtree.hpp>
    #include <boost/geometry/geometries/box.hpp>
    #include <boost/geometry/geometries/register/point.hpp>
    
    namespace bg = boost::geometry;
    namespace bgi = boost::geometry::index;
    
    #include <glm/vec3.hpp>
    BOOST_GEOMETRY_REGISTER_POINT_3D(glm::vec3, float, bg::cs::cartesian, x, y, z)
    
    #include <iostream>
    int main() {
    
        using IndexedPoint = std::pair<glm::vec3, uint32_t>;
        using RTree = boost::geometry::index::rtree<IndexedPoint, boost::geometry::index::rstar<8>>;
    
        RTree rtree;
        rtree.insert({glm::vec3(1,1,1), 1});
        rtree.insert({glm::vec3(2,2,2), 2});
        rtree.insert({glm::vec3(3,3,3), 3});
        rtree.insert({glm::vec3(4,4,4), 4});
    
        auto it = rtree.qbegin(bgi::nearest(glm::vec3(2.9, 2.9, 2.9), 99));
    
        auto p = it->first;
        std::cout << "Nearest: # " << it->second << " (" << p.x << ", " << p.y << " " << p.z << ")\n";
    }
    

    Prints

    Nearest: # 3 (3, 3 3)
    

    ¹ Coliru doesn't have libglm