Im using Chipmunk with Cocos2d to make a gravity based puzzle game, however I have reached a part of my project whereby I need a sprite that once drawn does not move and cannot be moved by the other sprites within the environment.
In essence...
Can I create a static (non moving) sprite that is not affected by in game gravity or other objects in the game.
Thanks in advance I've only been doing this project a week....
Yes, this is possible.
1) Create a body with infinite mass and moment.
2) Do not add the body to the space.
3) Create the desired shape.
Use cpSpaceAddStaticShape
to add the shape to the space.