so .. am creating a Simple Desktop Viewer application.
but i keep getting this System.outOfMmemoryException when ever i try to de-serialize sent images through the stream.
the sending code :
private Image getScreen() {
Rectangle bound = Screen.PrimaryScreen.Bounds;
Bitmap ScreenShot = new Bitmap(bound.Width,bound.Height,PixelFormat.Format32bppArgb );
Graphics image = Graphics.FromImage(ScreenShot);
image.CopyFromScreen(bound.X,bound.Y,0,0,bound.Size,CopyPixelOperation.SourceCopy);
return ScreenShot;
}
private void SendImage() {
BinaryFormatter binFormatter = new BinaryFormatter();
binFormatter.Serialize(stream, getScreen());
}
note that the images are sent using a timer that calls the SendImage() once it's started
this is my Recieving Code :
BinaryFormatter binFormatter = new BinaryFormatter();
Image img = (Image)binFormatter.Deserialize(stream);
picturebox1.Image=img;
so .. whats Wrong?
Most likely this caused by a wrong usage of Stream. The code below is working fine:
private Image getScreen() {
Rectangle bound = Screen.PrimaryScreen.Bounds;
Bitmap ScreenShot = new Bitmap(bound.Width,bound.Height,PixelFormat.Format32bppArgb );
Graphics image = Graphics.FromImage(ScreenShot);
image.CopyFromScreen(bound.X,bound.Y,0,0,bound.Size,CopyPixelOperation.SourceCopy);
return ScreenShot;
}
private void SendImage(Stream stream) {
BinaryFormatter binFormatter = new BinaryFormatter();
binFormatter.Serialize(stream, getScreen());
}
void Main()
{
byte[] bytes = null;
using (var ms = new MemoryStream()) {
SendImage(ms);
bytes = ms.ToArray();
}
var receivedStream = new MemoryStream(bytes);
BinaryFormatter binFormatter = new BinaryFormatter();
Image img = (Image)binFormatter.Deserialize(receivedStream);
img.Save("c:\\temp\\test.jpg", System.Drawing.Imaging.ImageFormat.Jpeg);
}