Initially I thought Math.Sign
would be the proper way to go but after running a test it seems that it treats -0.0
and +0.0
the same.
Here's a grotty hack way of doing it:
private static readonly long NegativeZeroBits =
BitConverter.DoubleToInt64Bits(-0.0);
public static bool IsNegativeZero(double x)
{
return BitConverter.DoubleToInt64Bits(x) == NegativeZeroBits;
}
Basically that's testing for the exact bit pattern of -0.0, but without having to hardcode it.