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androidbluetoothkotlinbluetooth-socket

message not received in Bluetooth chat. Is my handler broken?


I am working on the project on the android dev. the website for BluetoothChat and it seems to be sending messages correctly but not receiving them. In the past, I attempted to create another Bluetooth app and when connecting to a device I was prompted to confirm the connection and presented with a pin code. when working on the current app I am never given a prompt. However, it is not hitting any exceptions and messages seem to be sending. Here is my Thread class for managing a connection:

inner class ConnectedThread(val socket:BluetoothSocket, val socketType:String) : Thread(){

    val inStream = socket.inputStream
    val outStream = socket.outputStream

    init {
        mState = STATE_CONNECTED
    }

    override fun run() {
        Log.i(TAG, "BEGIN mConnectedThread")
        val buffer = ByteArray(1024)
        var bytes:Int

        while (mState == STATE_CONNECTED){
            try {
                bytes = inStream.read(buffer)

                mHandler.obtainMessage(Constants.MESSAGE_READ, bytes, -1, buffer)
                        .sendToTarget()
            }catch (ioe:IOException){
                Log.e(TAG, "disconnected", ioe)
                connectionLost()
                break
            }
        }
    }

    fun write(buffer:ByteArray){
        try {
            outStream.writeMessage(buffer, mHandler)
        }catch (ioe:IOException){
            Log.e(TAG, "Exception during write", ioe)
        }
    }

    fun cancel(){
        try {
            socket.close()
        }catch (ioe:IOException){
            Log.e(TAG, "close of connect socket failed", ioe)
        }
    }
}

}

and below i it the extension function used to write to the OutputStream:

fun OutputStream.writeMessage(buffer:ByteArray, handler:Handler? = null){
write(buffer)

handler?.let {
    it.obtainMessage(Constants.MESSAGE_WRITE, -1, -1, buffer)
            .sendToTarget()
}
}

I just am not sure where my mistake is. I was thinking it was a problem with the way that I am sending the message? But when I step through my code with the debugger I really don't see anything out of place. Now I am thinking that the problem is at the end of the receiving device which doesn't seem to receive anything at all. I will post my Handler and broadcastReceiver as well:

val mHandler = object:Handler(){
    override fun handleMessage(msg: Message?) {
        when(msg!!.what) {
            Constants.MESSAGE_STATE_CHANGE -> {
                when(msg.arg1) {
                    BluetoothChatService.STATE_CONNECTED -> {
                        setStatus(getString(R.string.title_connected_to, mConnectedDeviceName))
                        mConversationArrayAdapter!!.clear()
                    }
                    BluetoothChatService.STATE_CONNECTING -> {
                        setStatus(getString(R.string.title_connecting))
                    }
                    BluetoothChatService.STATE_LISTEN -> {
                    }
                    BluetoothChatService.STATE_NONE -> {
                        setStatus(getString(R.string.title_not_connected))
                    }
                }
            }
            Constants.MESSAGE_WRITE -> {
                val writeBuf = msg.obj as ByteArray
                val writeMessage = String(writeBuf)
                mConversationArrayAdapter!!.add("Me: $writeMessage")
            }
            Constants.MESSAGE_READ -> {
                val readBuf = msg.obj as ByteArray
                val readMessage = String(readBuf, 0, msg.arg1)
                mConversationArrayAdapter!!.add("$mConnectedDeviceName: $readMessage")
            }
            Constants.MESSAGE_DEVICE_NAME -> {
                mConnectedDeviceName = msg.data.getString(Constants.DEVICE_NAME)
                if (activity!=null)Toast.makeText(activity, "Connected to $mConnectedDeviceName", Toast.LENGTH_SHORT).show()
            }
            Constants.MESSAGE_TOAST -> {
                if (activity!=null)Toast.makeText(activity, msg.data.getString(Constants.TOAST), Toast.LENGTH_SHORT).show()
            }
        }
    }
}

val mReceiver:BroadcastReceiver = object:BroadcastReceiver(){
    override fun onReceive(context: Context, intent: Intent) {
         val action = intent.action

        if (BluetoothDevice.ACTION_FOUND.equals(action)){
            val device = intent.getParcelableExtra<BluetoothDevice>(BluetoothDevice.EXTRA_DEVICE)
            if (device.bondState!=BluetoothDevice.BOND_BONDED){
                mNewDevicesArrayAdapter.add("${device.name} \n ${device.address}")
            }
        }else if (BluetoothAdapter.ACTION_DISCOVERY_FINISHED.equals(action)){
            setProgressBarIndeterminateVisibility(false)
            setTitle(R.string.select_device)
            if (mNewDevicesArrayAdapter.count==0){
                val noDevices = resources.getText(R.string.none_found).toString()
                mNewDevicesArrayAdapter.add(noDevices)
            }
        }
    }

}

Here is my AcceptThread as well:

    inner class AcceptThread(val secure:Boolean) : Thread(){
    var mmServerSocket:BluetoothServerSocket? = null
    val mSocketType:String = if (secure) "Secure" else "Insecure"

    init {
        try {
            mmServerSocket = if (secure){
                mAdapter.listenUsingRfcommWithServiceRecord(NAME_SECURE, UUID_SECURE)
            } else {
                mAdapter.listenUsingInsecureRfcommWithServiceRecord(NAME_INSECURE, UUID_INSECURE)
            }
        }catch (ioe:IOException){
            Log.e(TAG, "Socket Type: $mSocketType listen() failed", ioe)
        }
        mState = STATE_LISTEN
    }

    override fun run() {
        Log.d(TAG, "Socket Type: $mSocketType BEGIN $this")
        name = "AcceptThread $mSocketType"

        var socket:BluetoothSocket? = null

        while (mState!=STATE_CONNECTED){
            try {
                socket = mmServerSocket!!.accept()
            }catch (ioe:IOException){
                Log.e(TAG, "Socket Type: $mSocketType accept failed", ioe)
                break
            }
        }

        socket?.let {
            synchronized(this@BluetoothChatService){
                when(mState){
                    STATE_LISTEN -> {}
                    STATE_CONNECTING -> {
                        connected(socket!!, socket!!.remoteDevice, mSocketType)
                    }
                    STATE_NONE -> {}
                    STATE_CONNECTED -> {
                        try {
                        it.close()
                    }catch (ioe:IOException){
                        Log.e(TAG, "Could not close unwanted socket", ioe)
                        }
                    }
                    else->{throw BluetoothChatServiceException("Invalid Service State")}
                }
            }
        }
        Log.i(TAG, "End mAcceptThread, Socket Type: $mSocketType")
    }

    fun cancel(){
        Log.d(TAG, "Socket Type: $mSocketType cancel $this")
        try {
            mmServerSocket!!.close()
        }catch (ioe:IOException){
            Log.e(TAG, "Socket Type: $mSocketType close() of server failed", ioe)
        }
    }

}

Please let me know if you're able to spot anything. I would really appreciate the help. Also, I should mention that the original code was in Java. I am writing mine in Kotlin.


Solution

  • Turns out the problem was my while loop. The while(mState!=STATE_CONNECTED loop should have enclosed the rest of the run() function body. So the solution was just moving the curly brace. Sometimes it's the little things. But I do appreciate the help with my when expressions.