I want to calculate the length of a line for a series of events.
I'm doing this with the following code.
var maxLineLength = 20;
var lineLen = function(x, max) {
return maxLineLength * (x / max);
}
var events = [0.1, 1, 5, 20, 50];
var max = Math.max.apply(null, events);
events.map(function (x) {
console.log(lineLen(x, max));
});
This works, but I'm using linear scaling, while I'd like to use logarithms, because I don't want small events to become too small numbers when big ones are present.
I modified the lineLen function as you can see below, but - obviously - it doesn't work for events equals to one, because the log of one is zero. I want to show events equals to one (opportunely scaled) and not make them become zero. I also need positive numbers to remain positive (0.1 becomes a negative number)
How should I modify lineLen to use a logarithmic scale?
var maxLineLength = 20;
var lineLen = function(x, max) {
return maxLineLength * (Math.log(x) / Math.log(max));
}
var events = [0.1, 1, 5, 20, 50];
var max = Math.max.apply(null, events);
events.map(function (x) {
console.log(lineLen(x, max));
});
You can take log(x+1)
instead of log(x)
, that doesn't change the value too much and the ratios are maintained for smaller numbers.
var maxLineLength = 20;
var lineLen = (x, max) => maxLineLength * Math.log(x+1)/Math.log(max+1);
var events = [ 0.1, 1, 5, 20, 50];
var visualizer = function(events){
var max = Math.max.apply(null, events);
return events.reduce((y, x) => {
y.push(lineLen(x, max));
return y;
}, []);
};
console.log(visualizer(events));