Client Send SYN
with client isn
.
Server reply SYN ACK
with server's isn
.
Client resend SYN
if timeout?
When client send data, it can accumulated confirm the server's isn
.
I try to search, but can't find the answer.
I know how the tcp is designed now, I just don't know why it's designed like this. Why can't use a two way handshake.
It cannot use a two way handshake by definition. TCP/IP is formalized as a standard for communication across networks (Internetworking). Specifically, RFC 793 requires that:
The "three-way handshake" is the procedure used to establish a connection. This procedure normally is initiated by one TCP and responded to by another TCP. The procedure also works if two TCP simultaneously initiate the procedure. When simultaneous attempt occurs, each TCP receives a "SYN" segment which carries no acknowledgment after it has sent a "SYN". Of course, the arrival of an old duplicate "SYN" segment can potentially make it appear, to the recipient, that a simultaneous connection initiation is in progress. Proper use of "reset" segments can disambiguate these cases.
If you think about how the protocol works, you do not actually have a single full duplex connection. Instead, you have two simplex connections, each going in one direction. This is why the proper response to a SYN
is a SYN-ACK
. The server is acknowledging the synchronization request by sending the originators sequence number as the acknowledgement number plus one; it is simultaneously attempting to open its own connection to the client by sending a SYN
request to synchronize.
The proper answer to a SYN
will always be an ACK
, even if the connection fails.
Regarding your question about sending a retry, yes; the client will send a retry (typically up to three, but it could be as many as eight in practice... There's no limit defined) attempting to elicit a response of some kind (preferably a SYN-ACK, but possibly a RST-ACK).