I am learning OpenGL by following the Redbook.
When I come to around page 90, I need use glGenBuffers()
;
Then I need to install "glew".
By following the steps in here.
I download glew.zip
from glew.sourceforge.net/
and unpack the files.
I put
glew.h
in C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Include
glew32.lib
in C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Lib
, andglew32.dll
in C:\Windows\System32
After that, I build my project in VS 2010 and in Linker->input
, I add dependencies glew32.lib
.
But when I build it, I have an error:
unresolved external symbol __imp__glewInit
I need to compile the source code of glew.
How to compile it, see: OpenGL: How to compile glew32.dll from source file.
Then you will get glew32d.dll
and glew32d.lib
.
glew32d.dll
in c:\windows\sysWOW64
(I also put it in system
and system32
).glew32d.lib
in C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Lib
glew.h
in C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Include
Then it will work.