So I want to be able to remove and add items in an inventory that I tried creating in my game but I keep receiving an error. This is my code:
inventory={}
def add_to_inventory():
inventory.append()
elif choice == "use h on razor":
print ("(pick up razor)")
if "razor" in inventory:
print ("You already got this item.")
print ("")
print ("Inventory: " + str(inventory))
if "razor" not in inventory:
print ("You walked over and picked up your razor blade.")
print ("It's been added to your inventory.")
add_to_inventory("razor")
print("")
print ("Inventory: " + str(inventory))
game()
this is the error that I receive when I run my game:
(pick up razor) You walked over and picked up your razor blade. It's been added to your inventory.
Traceback (most recent call last):
File "C:\Users\Owner\AppData\Local\Programs\Python\Python36-32\inferno_junction_2017-10-27.py", line 337, in <module>
instructions_part_1()
File "C:\Users\Owner\AppData\Local\Programs\Python\Python36-32\inferno_junction_2017-10-27.py", line 336, in instructions_part_1
try_1()
File "C:\Users\Owner\AppData\Local\Programs\Python\Python36-32\inferno_junction_2017-10-27.py", line 310, in try_1
instructions_part_2()
File "C:\Users\Owner\AppData\Local\Programs\Python\Python36-32\inferno_junction_2017-10-27.py", line 304, in instructions_part_2
try_2()
File "C:\Users\Owner\AppData\Local\Programs\Python\Python36-32\inferno_junction_2017-10-27.py", line 286, in try_2
instructions_part_3()
File "C:\Users\Owner\AppData\Local\Programs\Python\Python36-32\inferno_junction_2017-10-27.py", line 280, in instructions_part_3
try_3()
File "C:\Users\Owner\AppData\Local\Programs\Python\Python36-32\inferno_junction_2017-10-27.py", line 266, in try_3
instructions_part_4()
File "C:\Users\Owner\AppData\Local\Programs\Python\Python36-32\inferno_junction_2017-10-27.py", line 259, in instructions_part_4
main()
File "C:\Users\Owner\AppData\Local\Programs\Python\Python36-32\inferno_junction_2017-10-27.py", line 231, in main
start()
File "C:\Users\Owner\AppData\Local\Programs\Python\Python36-32\inferno_junction_2017-10-27.py", line 219, in start
game()
File "C:\Users\Owner\AppData\Local\Programs\Python\Python36-32\inferno_junction_2017-10-27.py", line 57, in game
game()
File "C:\Users\Owner\AppData\Local\Programs\Python\Python36-32\inferno_junction_2017-10-27.py", line 155, in game
add_to_inventory("razor")
TypeError: add_to_inventory() takes 0 positional arguments but 1 was given
Your error is occurring because add_to_inventory
has no parameters in the function definition, but you are trying to pass 'razor'
as an argument to it. That's what TypeError: add_to_inventory() takes 0 positional arguments but 1 was given
means.
Also, you are using the list append
method, but you are making inventory a dictionary.
Here are two options that you could use depending on the functionality desired, one for the dictionary and one for the list.
#DICTIONARY INVENTORY
from collections import defaultdict
inventory = defaultdict(int)
def add_to_inventory(item, amount):
inventory[item] += amount
#LIST INVENTORY
inventory = []
def add_to_inventory(item):
inventory.append(item)