Based on the following code snippet, I have a doubt related to QPropertyAnimation
and QParallelAnimationGroup
:
// Create the opacity animation
QPropertyAnimation *animation1 = new QPropertyAnimation(notification, "windowOpacity");
animation1->setDuration(animationDuration);
animation1->setStartValue(startOpacity);
animation1->setEndValue(endOpacity);
animation1->setEasingCurve(QEasingCurve::InBack);
// Create the position animation
QPropertyAnimation *animation2 = new QPropertyAnimation(notification, "pos");
animation2->setDuration(animationDuration);
animation2->setStartValue(startPos);
animation2->setEndValue(endPos);
// Create the animation group
QParallelAnimationGroup *group = new QParallelAnimationGroup;
group->addAnimation(animation1);
group->addAnimation(animation2);
group->start(QAbstractAnimation::DeleteWhenStopped);
connect(group, SIGNAL(finished()), group, SLOT(deleteLater()), Qt::UniqueConnection);
QAbstractAnimation::DeleteWhenStopped
constant, the Qt documentation says: The animation will be automatically deleted when stopped.
Does it means that the pointers (animation1
and animation2
) will be automatically deleted? Or I still need to 'manually' delete them (maybe using signals and slots like the following ones)?
connect(animation1, SIGNAL(finished()), animation1, SLOT(deleteLater()), Qt::UniqueConnection);
connect(animation2, SIGNAL(finished()), animation2, SLOT(deleteLater()), Qt::UniqueConnection);
I'm using Qt 5.3.
Yes, both are destroyed.
animation1->setProperty("nameObj", "animation1");
animation2->setProperty("nameObj", "animation2");
group->setProperty("nameObj", "group");
connect(animation1, SIGNAL(destroyed(QObject*)), this, SLOT(OnAnimationDestroyed(QObject*)));
connect(animation2, SIGNAL(destroyed(QObject*)), this, SLOT(OnAnimationDestroyed(QObject*)));
connect(group, SIGNAL(destroyed(QObject*)), this, SLOT(OnAnimationDestroyed(QObject*)));
group->start(QAbstractAnimation::DeleteWhenStopped);
void MyObj::OnAnimationDestroyed(QObject* obj)
{
qDebug() << "Destroyed: " << obj->property("nameObj").toString();
}
The result is:
Destroyed: "group"
Destroyed: "animation1"
Destroyed: "animation2"