In F# it's rather easy with predefined identifier __SOURCE_DIRECTORY__
https://stackoverflow.com/a/4861029/2583080
However this identifier does not work in C# scripting (csx files or C# Interactive).
> __SOURCE_DIRECTORY__
(1,1): error CS0103: The name '__SOURCE_DIRECTORY__' does not exist in the current context
Getting current directory in more traditional way will not work either.
Directory.GetCurrentDirectory()
Returns: C:\Users\$USER_NAME$\
new Uri(System.Reflection.Assembly.GetExecutingAssembly().CodeBase).LocalPath;
Returns: C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\Common7\IDE\CommonExtensions\Microsoft\ManagedLanguages\VBCSharp\InteractiveComponents\
In C# you can take advantage of caller information attributes (available since C# 5 / VS2012). Just declare a method like this:
string GetCurrentFileName([System.Runtime.CompilerServices.CallerFilePath] string fileName = null)
{
return fileName;
}
And call it without specifying the optional parameter:
string scriptPath = GetCurrentFileName(); // /path/to/your/script.csx