Search code examples
iphoneopengl-es3dmaya

Getting a Maya Model into the iPhone


What is the best way to do this? Googling has shown me a bunch of ways, but what is the current best? I'd be happy enough to just get the model exported from Maya and rendered on the iPhone screen, but I'd be stoked if there was a way to render it, then support pinch to zoom, etc.

Thanks a lot, just finished my first 3D modeling class today and I'm stoked!


Solution

  • Well, unless someone has a better way, I followed this post: http://heikobehrens.net/2009/08/27/obj2opengl/ . It involves exporting the model as a .obj, then running it through a Perl script to convert it to a .h of C structures.