I have a 5 segment segmentedControl which I've subclassed using the code from this post:
How to deselect a segment in Segmented control button permanently till its clicked again
to allow the controller to be deselected when the selected segment is touched for a second time.
This works visually but when trying to assign a UserDefault it's just recognised as the segment that was touched twice.
I can't figure out what I can add to either the subclass code, or the viewController code to make this work.
Any help would be appreciated.
SUBCLASS CODE:
class mySegmentedControl: UISegmentedControl {
@IBInspectable var allowReselection: Bool = true
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
let previousSelectedSegmentIndex = self.selectedSegmentIndex
super.touchesEnded(touches, with: event)
if allowReselection && previousSelectedSegmentIndex == self.selectedSegmentIndex {
if let touch = touches.first {
let touchLocation = touch.location(in: self)
if bounds.contains(touchLocation) {
self.sendActions(for: .valueChanged)
self.selectedSegmentIndex = UISegmentedControlNoSegment
}
}
}
}
}
VIEWCONTROLLER CODE:
@IBOutlet weak var METDome_L: UISegmentedControl!
let key_METDome_L = "METDome_L"
var METD_L: String!
@IBAction func METDome_Lselect(_ sender: Any) {
if METDome_L.selectedSegmentIndex == 0{
METD_L = "1"
UserDefaults.standard.set(METD_L, forKey: key_METDome_L)
}
else if METDome_L.selectedSegmentIndex == 1{
METD_L = "2"
UserDefaults.standard.set(METD_L, forKey: key_METDome_L)
}
else if METDome_L.selectedSegmentIndex == 2{
METD_L = "3"
UserDefaults.standard.set(METD_L, forKey: key_METDome_L)
}
else if METDome_L.selectedSegmentIndex == 3{
METD_L = "4"
UserDefaults.standard.set(METD_L, forKey: key_METDome_L)
}
else if METDome_L.selectedSegmentIndex == 4{
METD_L = "5"
UserDefaults.standard.set(METD_L, forKey: key_METDome_L)
}
else{
METD_L = "NONE"
UserDefaults.standard.set(METD_L, forKey: key_METDome_L)
}
}
First of all if you are subclassing the control you have to use that type to get the enhanced functionality.
@IBOutlet weak var METDome_L: MySegmentedControl! // class names start with a capital letter
Add a property selectionKey
and save the state UISegmentedControlNoSegment
(as Int
) in UserDefaults
when the control is deselected. A fatal error
is thrown if the property is empty (it has to be set in the view controllers which use the subclass).
class MySegmentedControl: UISegmentedControl {
@IBInspectable var allowReselection: Bool = true
var selectionKey = ""
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
let previousSelectedSegmentIndex = self.selectedSegmentIndex
super.touchesEnded(touches, with: event)
if allowReselection && previousSelectedSegmentIndex == self.selectedSegmentIndex {
if let touch = touches.first {
let touchLocation = touch.location(in: self)
if bounds.contains(touchLocation) {
self.sendActions(for: .valueChanged)
self.selectedSegmentIndex = UISegmentedControlNoSegment
guard !selectionKey.isEmpty else { fatalError("selectionKey must not be empty")
UserDefaults.standard.set(UISegmentedControlNoSegment, forKey: selectionKey)
}
}
}
}
}
In your view controller set the property selectionKey
in viewDidLoad
to the custom key and save the selected state of the control to UserDefaults
in the IBAction
. Do not any math. The first segment is segment 0 with index 0. Get used to zero-based indices. That makes it more convenient to restore the selected state.
@IBOutlet weak var METDome_L: MySegmentedControl!
let key_METDome_L = "METDome_L"
override func viewDidLoad()
{
super.viewDidLoad()
METDome_L.selectionKey = key_METDome_L
}
@IBAction func METDome_Lselect(_ sender: UISegmentedControl) {
UserDefaults.standard.set(sender.selectedSegmentIndex, forKey: key_METDome_L)
}