I'm trying to come up with a way to arrive at a "score" based on an integer number of "points" that is adjustable using a small number (3-5?) of parameters. Preferably it would be simple enough to reasonably enter as a function/calculation in a spreadsheet for tuning the parameters by the "designer" (not a programmer or mathematician). The first point has the most value and eventually additional points have a fixed or nearly fixed value. The transition from the initial slope of point value to final slope would be smooth. See example shapes below.
For parameters, an example of something ideal would be:
10
3
is: 5
0.75
Exact shape of curve not too important as long as the corner can be more smooth or more sharp.
This is not for a game but more of a rating system with multiple components (several of which might use this kind of scale) will be combined.
This seems like a non-traditional kind of question for SO/SE. I've done mostly financial software in my career, I'm hoping there some domain wisdom for this kind of thing I can tap into.
Parameters:
Your decay ratio is b/a. It's simple from here: iterate through your values, applying the decay at each step, until you "peg" at the minimum:
x[n] = max( z, a * (b/a)^n )
// Take the larger of the computed "decayed" value,
// and the specified minimum.
The sequence x is your values list.
You can also truncate intermediate results if you want integers up to a certain point. Just apply the floor function to each computed value, but still allow z to override that if it gets too small.
Is that good enough? I know there's a discontinuity in the derivative function, which will be noticeable if the minimum and decay aren't pleasantly aligned. You can adjust this with a relative decay, translating the exponential decay curve from y = 0 to z.
base = z
diff = a-z
ratio = (b-z) / diff
x[n] = z + diff * ratio^n
In this case, you don't need the max function, since the decay has a natural asymptote of 0.