On iOS, I can use SCNSceneRendererDelegate
and implement renderer(_:updateAtTime:)
in order to update my scene just before every frame is rendered. I set this up by doing this in my view controller:
(self.view as! SCNView).delegate = self
SCNSceneRendererDelegate
is available on watchOS. However, on watchOS I don't have access to an SCNView
, so I can't set its delegate
. Is there any way, on watchOS, to get a callback right before each frame renders so that I can update my scene?
On watchOS you deal with WKInterfaceSCNScene
(instead of SCNView
) which also conforms to the SCNSceneRenderer
protocol.