I feel like I am missing something major as I don't receive any errors or null values, but anytime I try to retrieve my image it returns ""
because it doesn't exist?
This is how I am passing the image data:
URLSession.shared.dataTask(with: url! as URL, completionHandler:{ (data, response, error) in
//if download error
if error != nil{
print(error!)
return
}
guard let imageData = UIImage(data: data!) else { return }
DispatchQueue.main.async{
self.imgPortrait.image = imageData
ImagePortrait().saveImageDocumentDirectory(image: imageData)
}
The data is displayed on imgPortrait
completely fine. Here are the rest of the functions where: /\(userUID)/\(CharacterSelection.sharedInstance.getActiveCharacterName())
is optional. When it goes to retrieve the image and when it saves it I can confirm the paths are exactly the same. I feel like it's how I am saving the image with createFile
, but I am unsure.
func saveImageDocumentDirectory(image: UIImage){
if let userUID = Auth.auth().currentUser?.uid{
let fileManager = FileManager.default
let paths = (getDirectoryPath() as NSString).appendingPathComponent("/\(userUID)/\(CharacterSelection.sharedInstance.getActiveCharacterName())/characterPortrait.png")
createDirectory(name: (getDirectoryPath() as NSString) as String)
let imageData = UIImagePNGRepresentation(image)
fileManager.createFile(atPath: paths as String, contents: imageData, attributes: nil)
}
}
func getDirectoryPath() -> String {
let paths = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)
let documentsDirectory = paths[0]
return documentsDirectory
}
func getImage() -> String{
if let userUID = Auth.auth().currentUser?.uid{
let fileManager = FileManager.default
let imagePath = (self.getDirectoryPath() as NSString).appendingPathComponent("/\(userUID)/\(CharacterSelection.sharedInstance.getActiveCharacterName())/characterPortrait.png")
if fileManager.fileExists(atPath: imagePath){
return imagePath
}else{
print("No Image")
return ""
}
}
else{
return ""
}
}
func createDirectory(name: String){
let fileManager = FileManager.default
let paths = (getDirectoryPath() as NSString).appendingPathComponent(name)
if !fileManager.fileExists(atPath: paths){
try! fileManager.createDirectory(atPath: paths, withIntermediateDirectories: true, attributes: nil)
}else{
print("Directory is already created.")
}
}
Thanks in advance!
Well after a few hours I figured it out. Looks like the directory wasn't being created. Solved it by:
func saveImageDocumentDirectory(image: UIImage){
if let userUID = Auth.auth().currentUser?.uid{
let fileURL = try! FileManager.default.url(for: .documentDirectory, in: .userDomainMask, appropriateFor: nil, create: true).appendingPathComponent("\(userUID)_\(CharacterSelection.sharedInstance.getActiveCharacterName())_characterPortrait.png")
do {
try UIImagePNGRepresentation(image)?.write(to: fileURL, options: .atomic)
} catch {
print(error)
}
}
}
func getImage() -> UIImage{
if let userUID = Auth.auth().currentUser?.uid{
let nsDocumentDirectory = FileManager.SearchPathDirectory.documentDirectory
let nsUserDomainMask = FileManager.SearchPathDomainMask.userDomainMask
let paths = NSSearchPathForDirectoriesInDomains(nsDocumentDirectory, nsUserDomainMask, true)
if let dirPath = paths.first
{
let imageURL = URL(fileURLWithPath: dirPath).appendingPathComponent("\(userUID)_\(CharacterSelection.sharedInstance.getActiveCharacterName())_characterPortrait.png")
if let image = UIImage(contentsOfFile: imageURL.path){
return image
}
else{
print("Image isn't found.")
return UIImage(named: "default_portrait.png")!
}
}
else{
print("Image isn't found.")
return UIImage(named: "default_portrait.png")!
}
}
else{
print("Image isn't found.")
return UIImage(named: "default_portrait.png")!
}
}