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apache-flexflashbuilderprimitive

Simple Primitive Elements in Flex 4?


Normally on other IDEs, I simply drag a Rectangle object to the body or content of my application then resize it, define colors, etc. What I discovered in Flex 4 (Flash Builder 4) was that it's not just like that (or is it?) and I can't seem to find something to drag to my application to create a Rectangle object.

My question is, how do I do it? How do I create a simple Rectangle?


Solution

  • I think I just figured out how to deal with it. I just make a new component and base it on spark.primitives.Rect. Then after that, I just assign the fill's SolidColor to whatever I need just like my component code below.

    <?xml version="1.0" encoding="utf-8"?>
    <s:Rect xmlns:fx="http://ns.adobe.com/mxml/2009" 
            xmlns:s="library://ns.adobe.com/flex/spark" 
            xmlns:mx="library://ns.adobe.com/flex/mx">
        <fx:Script>
            <![CDATA[
                [Bindable]
                public var fillColor:String;
            ]]>
        </fx:Script>
        <s:fill>
            <s:SolidColor color="{fillColor}" />
        </s:fill>
    </s:Rect>
    

    Not sure if this is the best way but it works for me so I'll go along with it. :)