I draw a rectangle. When I touch screen, I can change width and height. By default I make x = 50, y = self.view.frame.height/2. I need to stretch rectangle relative to x and y. How can I change x and y?
var scanRectangleRect = CGRect.zero
var scanRectangle: UIView = UIView()
func drawLine() {
self.view.addSubview(scanRectangle)
scanRectangle.backgroundColor = UIColor.gray
scanRectangleRect = CGRect(x: 50, y: self.view.frame.height/2, width: 400, height: 150)
scanRectangle.frame = scanRectangleRect
scanRectangle.center = CGPoint(x: scanRectangle.center.x, y: self.view.frame.height/2)
scanRectangle.isHidden = false
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
scanRectangle.frame.size.height += 10
scanRectangle.frame.size.width += 10
}
let distance: CGFloat = 10
scanRectangle.frame = CGRect(x: scanRectangle.frame.origin.x + distance,
y: scanRectangle.frame.origin.y + distance,
width: scanRectangle.frame.size.width - distance,
height: scanRectangle.frame.size.height - distance)
I think what you mean is to scale the rectangle upon some base point.