So my understanding is that the C99 standard mandates that pointers to different types should not be aliased (i.e. pointed to the same memory). The restrict
keyword assures the compiler that two certain variables (of the same type?) are not located in the same memory slot.
Therefore, is it true, that the following function would not profit form the restrict
keyword?
void sphere_intersect(float* t, const sphere* s, const ray* r);
But, a function like this would:
void vector_add(vector* v, const vector* u);
A function like
void sphere_intersect(float* t, const sphere* s, const ray* r);
could benefit from adding restrict if the types sphere
and/or ray
contain any float
fields. Absent restrict
, the compiler must assume that t
might alias with any float
field in the objects pointed at by s
or r
. So any write to *t
might modify such a field meaning that the compiler could not hold the value of said field in a register for later reuse, but would instead have to reload it.