I have music that I play via
AssetFileDescriptor assetDescriptor = getAssets().openFd(filename);
MediaPlayer mediaPlayer = new MediaPlayer();
mediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
mediaPlayer.setDataSource(assetDescriptor.getFileDescriptor(), assetDescriptor.getStartOffset(), assetDescriptor.getLength());
mediaPlayer.prepareAsync();
mediaPlayer.setVolume(1, 1);
mediaPlayer.start();
How should I detect if this music stopped playing so that I can start playing next one?
I have tried constantly checking (once every second), via
((AudioManager) application.getSystemService(Context.AUDIO_SERVICE)).isMusicActive();
But that doesn't seem to work(always returns true). Is there any other means for me to be notified of the music stopped playing so that I can start the next one?
Use MediaPlayer.onCompletionListener
to listen to the event when a track ends. The next audio file will play after this. An example
player.prepare();
player.setOnCompletionListener(new OnCompletionListener() {
@Override
public void onCompletion(MediaPlayer player) {
player.stop();
// next audio file
}
});
player.start();
An added recommendation, to play multiple audios on after another, you don't have to create nested onCompletionListener. Instead use the below code.
int[] myAudio = {R.raw.audio1, R.raw.audio2, R.raw.audio3};
int mTrackFinish = 0;
MediaPlayer mp = MediaPlayer.create(this, myAudio[0]);
mp.setOnCompletionListener(new OnCompletionListener()
{
@Override
public void onCompletion(MediaPlayer mp)
{
mTrackFinish++;
mp.reset();
if(mTrackFinish < myAudio.length)
// play some audio from list
else
mTrackFinish=0;
mp.release();
mp = null; // either set counter to 0 and start again or call end of list
}
});
mp.start();