I'm trying to use the UISlider
to change specified image size in UIImageView
.
The value range of the slider is 0 ~ 100.
So the idea is that if I move the slider smaller, a specified image shows smaller, and If I move the slider bigger, the image size getting bigger.
This is the case when the image getting smaller: getting smaller image by UISlider
And this is the case when the image getting bigger: getting bigger image by UISlider
Can someone please help?
Make the slider's value range from .01 to 1.0 (.01 should work better than 0.)
Control-drag from your slider into your view controller and create an action on the slider's valueChanged event. Let's call it sliderChanged
.
In the slider's action method, change the scale on the image view:
@IBOutlet myImageView: UIImageView*
@IBAction func sliderChanged(sender: UISlider) {
let scale = sender.value
let transform = CGAffineTransform.scale(scaleX: scale, y: scale)
myImageView.transform = transform
}
That should do it.