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websocketrusthyper

Running websocket and http server on the same port (Rust, hyper)


I want to write a webserver using Rust, Hyper and websocket-rs. The webserver must be able to handle http requests AND websocket requests on the same port. I used the official sample (async-server.rs: https://github.com/cyderize/rust-websocket/blob/master/examples/async-server.rs) and tried to modify it. My idea was to change the error handling. If the client's request is a simple http request then do not return an error, but spawn a future which handles the request instead.

Based on another SO question (How do I handle an error when using rust-websocket so that only that connection fails and not the entire program?) I changed the error handling from the sample.

This is the old code:

.map_err(|InvalidConnection {error, ..}| {
    println!("Error:{:?}",error);
    return error;
})

Here is my new code:

.map(Some).or_else(|_| -> Result<_, ()> {
    // SPAWN THE FUTURE
    Ok(None)
})

This is where I am stuck. The sample code calls a function spawn_future, which expects a parameter (upgrade.reject()) which is not available in my code since I do not have access to an upgrade structure. I tried a few other things (i.e. calling handle.spawn_fn) but the compiler never liked what I did. (I could paste some of the compiler errors, but I do not think that they would improve the quality of my post.)

Here is my question: What is the recommended way to write an asynchronous server which can handle http requests AND websocket requests on the same port? If my approach is correct: can you please help me to fill the SPAWN THE FUTURE line?

Additional context (if you haven't noticed yet): I am a total Rust beginner.


Solution

  • There seems to be some docs on this in the rust-websocket documentation here

    Pasting from the docs:

    use hyper::server::{Server, Request, Response};
    use websocket::Message;
    use websocket::sync::server::upgrade::IntoWs;
    use websocket::sync::server::upgrade::HyperRequest;
    
    Server::http("0.0.0.0:80").unwrap().handle(move |req: Request, res: Response| {
        match HyperRequest(req).into_ws() {
            Ok(upgrade) => {
                // `accept` sends a successful handshake, no need to worry about res
                let mut client = match upgrade.accept() {
                    Ok(c) => c,
                    Err(_) => panic!(),
                };
    
                client.send_message(&Message::text("its free real estate"));
            },
    
            Err((request, err)) => {
                // continue using the request as normal, "echo uri"
                res.send(b"Try connecting over ws instead.").unwrap();
            },
        };
    })
    .unwrap();