i'm trying to play audio file from bundle (from project) and its should be silent when user set silent mode of device. my code is here
let audioSession = AVAudioSession.sharedInstance()
ringURl = Bundle.main.url(forResource: "ring", withExtension: "m4r")
do {
try audioSession.setCategory(AVAudioSessionCategorySoloAmbient)
try audioSession.overrideOutputAudioPort(speakerType)
}
do {
player = try AVAudioPlayer(contentsOf: ringURl)
guard let player = player else { return }
player?.prepareToPlay()
player?.play()
} catch let error as NSError {
print(error.description)
}
} catch let error as NSError {
print("audioSession error: \(error.localizedDescription)")
}
but its show
audioSession error: The operation couldn’t be completed. (OSStatus error -50.)
error and not working. pls help.
Your code has some structural problems. I've cleaned it up a bit for you:
class ViewController: UIViewController {
var audioSession = AVAudioSession.sharedInstance() // we only need to instantiate this once
var player : AVAudioPlayer? // making this a property means player doesn't get released as soon as playSomething exits
@IBAction func playSomething(sender: UIButton!)
{
if let ringURl = Bundle.main.url(forResource: "ring", withExtension: "m4r")
{
do {
try audioSession.setCategory(AVAudioSessionCategorySoloAmbient)
try audioSession.overrideOutputAudioPort(.speaker)
} catch let error as NSError {
print("audioSession error: \(error.localizedDescription)")
}
do {
let ourPlayer = try AVAudioPlayer(contentsOf: ringURl)
ourPlayer.prepareToPlay()
ourPlayer.play()
self.player = ourPlayer
} catch let error as NSError {
print(error.description)
}
}
}
If you're still seeing a "-50" error, make sure your .m4r file is being included in your built application. I was just looking at a related question regarding this a few minutes ago, so the answers there might help you too.