On Windows with Visual Studio 2017 I can use the following code to uppercase a u32string
(which is based on char32_t
):
#include <locale>
#include <iostream>
#include <string>
void toUpper(std::u32string& u32str, std::string localeStr)
{
std::locale locale(localeStr);
for (unsigned i = 0; i<u32str.size(); ++i)
u32str[i] = std::toupper(u32str[i], locale);
}
The same thing is not working with macOS and XCode. I'm getting such errors:
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../include/c++/v1/__locale:795:44: error: implicit instantiation of undefined template 'std::__1::ctype<char32_t>'
return use_facet<ctype<_CharT> >(__loc).toupper(__c);
Is there a portable way of doing this?
I have found a solution:
Instead of using std::u32string
I'm now using std::string
with utf8
encoding.
Conversion from std::u32string
to std::string
(utf8) can be done via utf8-cpp
: http://utfcpp.sourceforge.net/
It's needed to convert the utf8
string to std::wstring
(because std::toupper
is not implemented on all platforms for std::u32string
).
void toUpper(std::string& str, std::string localeStr)
{
//unicode to wide string converter
std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> converter;
//convert to wstring (because std::toupper is not implemented on all platforms for u32string)
std::wstring wide = converter.from_bytes(str);
std::locale locale;
try
{
locale = std::locale(localeStr);
}
catch(const std::exception&)
{
std::cerr << "locale not supported by system: " << localeStr << " (" << getLocaleByLanguage(localeStr) << ")" << std::endl;
}
auto& f = std::use_facet<std::ctype<wchar_t>>(locale);
f.toupper(&wide[0], &wide[0] + wide.size());
//convert back
str = converter.to_bytes(wide);
}
Note:
localeStr
has to be something like this: en
, de
, fr
, ...localeStr
must be de_DE
, fr_FR
, en_US
, ...