Due to some reason I am bound to store a recorded audio in Realm Db as Byte array kindly refer code below .
var byteArray = NSData.FromUrl(audioFilePath).ToArray();
I save this byteArray to db .
when I try to play the same audio after fetching it from db I am facing problem that mediaFile always remains null .
var nsdata = NSData.FromArray(byteArray);
var mstring = NSString.FromData(nsdata,NSStringEncoding.ASCIIStringEncoding); //tried all encoding options from enum available )
mediaFile = NSUrl.FromString(mstring); // mediaFile always remains null
this.player = new AVPlayer(mediaFile);
this.player.Play();
Any help in above regard would be appreciated .
Actually after reading the data back from db I was supposed to write it to a filelocation and an URL pointing to that location is what was needed to play back the mp3 .
fully completed code
var nsdata = NSData.FromArray(byteArray);
string fileName = string.Format("Myfile{0}.mp4", "saket");
var urlPath = Path.Combine(Path.GetTempPath(), fileName);
Console.WriteLine(urlPath);
var audioFilePath = NSUrl.FromFilename(urlPath);
NSError err;
nsdata.Save(audioFilePath, false, out err);
// var url = NSUrl.FromFilename(audioFilePath);
this.player = new AVPlayer(audioFilePath);
this.player.Play();