I want to create an app which shows picture something like hand of human and user can draw a line on it. e.g something like you want to paint the hand or paint the lines of the hand on given picture.
I create the shape of hand without layout
file as shown in below code.
I don't know how can possible for a user to drawing or paint on that shape by touch.
Can anyone help me to achieve this!!?.
Thank you in Advance.
Here's my code:
public class YeknafareActivity_layout extends View {
Paint black_paintbrushstroke;
Path Hand;
public YeknafareActivity_layout(Context context) {
super(context);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
black_paintbrushstroke = new Paint();
black_paintbrushstroke.setColor(Color.BLACK);
black_paintbrushstroke.setStyle(Paint.Style.STROKE);
black_paintbrushstroke.setStrokeWidth(4);
Hand = new Path();
Hand.moveTo(225, 844); // A
Hand.lineTo(191, 675);
Hand.moveTo(191, 675); // B
Hand.lineTo(114, 412);
Hand.moveTo(114, 412); // C
Hand.lineTo(147, 409);
Hand.moveTo(147, 409); // D
Hand.lineTo(235, 591);
Hand.moveTo(235, 591); // E
Hand.lineTo(179, 279);
Hand.moveTo(179, 279); // F
Hand.lineTo(222, 279);
Hand.moveTo(222, 279); // G
Hand.lineTo(300, 534);
Hand.moveTo(300, 534); // H
Hand.lineTo(308, 186);
Hand.moveTo(308, 186); // I
Hand.lineTo(341, 187);
Hand.moveTo(341, 187); // J
Hand.lineTo(382, 513);
Hand.moveTo(382, 513); // K
Hand.lineTo(427, 212);
Hand.moveTo(427, 212); // L
Hand.lineTo(460, 216);
Hand.moveTo(460, 216); // M
Hand.lineTo(462, 536);
Hand.moveTo(462, 536); // O
Hand.lineTo(476, 613);
Hand.moveTo(476, 613); // P
Hand.lineTo(507, 662);
Hand.moveTo(507, 662); // Q
Hand.lineTo(593, 501);
Hand.moveTo(593, 501); // R
Hand.lineTo(628, 492);
Hand.moveTo(628, 492); // S
Hand.lineTo(645, 511);
Hand.moveTo(645, 511); // T
Hand.lineTo(470, 960);
Hand.moveTo(470, 960); // U
Hand.lineTo(386, 989);
Hand.moveTo(386, 989); // V
Hand.lineTo(280, 947);
Hand.lineTo(225, 844);
canvas.drawPath(Hand, black_paintbrushstroke);
Finally, I find the answer by myself, Here is the solution:
after declaring Path & Paint, you can use below code, so that you can draw anything on the screen:
@Override
public boolean onTouchEvent(MotionEvent event) {
float xpos = event.getX();
float ypos = event.getY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
path.moveTo(xpos, ypos);
return true;
case MotionEvent.ACTION_MOVE:
path.lineTo(xpos, ypos);
break;
case MotionEvent.ACTION_UP:
break;
default:
return false;
}
invalidate();
return true;
}
It works for me :)