So currently I have the kivy code as this: : orientation: "vertical" display: entry padding: 10 spacing: 10
BoxLayout:
size_hint: 1, 1
id: entry
multiline: False
Camera:
resolution: (640, 480)
play: True
But I would like the camera to fill up the parent div and be in portrait mode. How would I go about achieving that?
Maybe you need to allow the video/image to stretch.
Camera:
allow_stretch: True
To rotate the widget, you could also simply use a Rotate instruction:
Camera:
canvas.before:
PushMatrix:
Rotate:
angle: 90
origin: self.center
canvas.after:
PopMatrix:
But then it's not correctly constrained by the parent (you need a way to invert width/heignt constraints).
Something like:
Widget:
id: proxy
Camera:
center: self.size and proxy.center
size: proxy.height, proxy.width
canvas.before:
PushMatrix:
Rotate:
angle: 90
origin: self.center
canvas.after:
PopMatrix:
Should do the trick.
(can't test right now, on phone)