I'm trying to add images to my UICollectionView
Filling it this way:
NSArray *imagesArray = [[NSArray alloc] initWithObjects:[UIImage imageNamed:@"star.png"], [UIImage imageNamed:@"ball.png"], nil];
Each image has 3 resolutions @1x.png @2x.png and @3x.png
But it appears that imagesArray
contains @1x image for all devices.
How can I solve it? Thanks in advance :)
The problem was that Xcode cached @1x images. I cleaned up Build Folder and reinstalled my app.