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wpfblendrenderer

Using an external realtime renderer in Wpf with Blend for VS


I plan to make a project where the user can view the selected items real time and rotate them around. I would like anyone experienced to tell me which sort of renderer apps could be used for this? The way I imagine would be that upon a click another windows appears where one can rotate the object around, fully textured and lit. What I could think of is Marmoset, that has a decent online real time viewer, Unreal Engine - if it's possible, or Unity where I can even use coded .shader files for my materials. Any ideas on which to use and how to achieve the effect I'm after?


Solution

  • Marmoset has a decent viewer that you can integrate to WPF seamlessly by using Mongoose http server and cefsharp (webgl enabled).