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swiftimagephassetphotolibrary

Get file size of PHAsset without loading in the resource?


Is there a way to get the file size on disk of a PHAsset without doing requestImageDataForAsset or converting it to ALAsset? I am loading in previews of a user's photo library - potentially many thousands of them - and it's imperative to my app that they know the size before import.


Solution

  • You can grab the fileSize of a PHAsset and convert it to human readable form like this:

    let resources = PHAssetResource.assetResources(for: yourAsset) // your PHAsset
              
    var sizeOnDisk: Int64? = 0
            
    if let resource = resources.first {
        let unsignedInt64 = resource.value(forKey: "fileSize") as? CLong
        sizeOnDisk = Int64(bitPattern: UInt64(unsignedInt64!))
    }
    

    Then use your sizeOnDisk variable and pass it into a method like this...

    func converByteToHumanReadable(_ bytes:Int64) -> String {
         let formatter:ByteCountFormatter = ByteCountFormatter()
         formatter.countStyle = .binary
         
         return formatter.string(fromByteCount: Int64(bytes))
     }