Here is my code:
private Quaternion getRotatedQuaternion(float pitch, float yaw, float roll) {
tempQuat.setEulerAngles(pitch, yaw, roll);
rotationQuat.mulLeft(tempQuat);
return rotationQuat;
}
and
camera.view.setToLookAt(tempPos, tempLookat, Axis.UP);
Quaternion rotQuat = getRotatedQuaternion(gestureListener.getXAngle(), gestureListener.getYAngle(), 0);
camera.view.rotate(rotQuat);
camera.combined.set(camera.projection);
Matrix4.mul(camera.combined.val, camera.view.val);
This is a camera rotation in the center, on 0,0,0. Gimbal lock probleme solved by this way. But how can I add a new center point to it?
Basically I want to rotate the camera around my object, not 0,0,0
Thanks
I ended up with two matrox rotation and a vector to use as an arcball rotation