I'm trying to code a little "virus" (just a fun joke program which messes around with the cursor and makes some beep sounds). However, I want to close this process with my F9 key.
Here's what I have so far:
void executeApp()
{
while (true)
{
if (GetAsyncKeyState(VK_F9) & 0x8000)
{
exit(0);
}
Sleep(200);
}
}
I made a thread that runs this function. However, when I run my entire code and press F9, the process still runs. Only when I press it 2-3 times, it comes up with an Error: "Debug Error! abort() has been called."
It would be nice if someone knows how I can kill my process via a hotkey.
Here is the whole code of the program:
#include <iostream>
#include <stdio.h>
#include <windows.h>
#include <conio.h>
#include <ctime>
#include <thread>
#include <random>
using namespace std;
//random number gen for while loops in cursor/beep functions.
random_device rd;
mt19937 eng(rd());
uniform_int_distribution<> distr(1, 100);
//variables used for this program.
int random, Dur, X, Y, Freq;
HWND mywindow, Steam, CMD, TaskMngr;
char Notepad[MAX_PATH] = "notepad.exe";
char Website[MAX_PATH] = "http:\\www.google.de";
//functions
void RandomCursor(), Beeper(), OpenStuff(), executeApp();
//threads
thread cursor(RandomCursor);
thread beeps(Beeper);
thread openstuff(OpenStuff);
thread appexecute(executeApp);
int main()
{
srand(time(0));
random = rand() % 3;
system("title 1337app");
cursor.join();
beeps.join();
appexecute.join();
return 0;
}
//void SetUp()
//{
// mywindow = FindWindow(NULL, "1337app");
// cout << "oh whats that? let me see.\n";
// Sleep(1000);
// ShowWindow(mywindow, false);
//}
void Beeper()
{
while (true)
{
if (distr(eng) > 75)
{
Dur = rand() % 206;
Freq = rand() % 2124;
Beep(Dur, Freq);
}
Sleep(1500);
}
}
//void OpenStuff()
//{
// ShellExecute(NULL, "open", Notepad, NULL, NULL, SW_MAXIMIZE);
// ShellExecute(NULL, "open", Website, NULL, NULL, SW_MAXIMIZE);
//}
void RandomCursor()
{
while (true)
{
if (distr(eng) < 50)
{
X = rand() % 302;
Y = rand() % 202;
SetCursorPos(X, Y);
}
Sleep(500);
}
}
void executeApp()
{
while (true)
{
if (GetAsyncKeyState(VK_F9) & 0x8000)
{
exit(0);
}
Sleep(200);
}
}
GetAsyncKeyState()
returns two pieces of information, but you are looking at only one of them and it is the one that is not very useful to your code.
Per the documentation:
If the function succeeds, the return value specifies whether the key was pressed since the last call to GetAsyncKeyState, and whether the key is currently up or down. If the most significant bit is set, the key is down, and if the least significant bit is set, the key was pressed after the previous call to GetAsyncKeyState.
When you AND
the return value with 0x8000
, you are testing only the most significant bit, which means you are testing only if the key is currently down at the exact moment that GetAsyncKeyState()
is called. Which is why it usually takes several presses, or holding down the key for awhile, for your code to detect the key press. You have a race condition in your code.
You should also AND
the return value with 0x0001
to check if the key has been pressed and released in between the times that you call GetAsyncKeyState()
:
if (GetAsyncKeyState(VK_F9) & 0x8001)
Or simply:
if (GetAsyncKeyState(VK_F9) != 0)
That being said, what you really should do instead is actually monitor the keyboard and let it tell you when the key is pressed. Either:
use RegisterHotKey()
, handling WM_HOTKEY
window messages.
use RegisterRawInputDevices()
, handling WM_INPUT
window messages.
use SetWindowsHookEx()
to monitor key presses using a callback function instead of a window (but you still need a message loop).
Update: Since your code does not have an HWND
of its own, try SetWindowsHookEx()
, eg:
#include <iostream>
#include <stdio.h>
#include <windows.h>
#include <conio.h>
#include <ctime>
#include <thread>
#include <random>
using namespace std;
//random number gen for while loops in cursor/beep functions.
random_device rd;
mt19937 eng(rd());
uniform_int_distribution<> distr(1, 100);
//variables used for this program.
int random, Dur, X, Y, Freq;
HWND mywindow, Steam, CMD, TaskMngr;
char Notepad[MAX_PATH] = "notepad.exe";
char Website[MAX_PATH] = "http://www.google.de";
HANDLE hExitApp = NULL;
//functions
//void SetUp()
//{
// mywindow = FindWindow(NULL, "1337app");
// cout << "oh whats that? let me see.\n";
// Sleep(1000);
// ShowWindow(mywindow, false);
//}
void Beeper()
{
if (WaitForSingleObject(hExitApp, 0) == WAIT_TIMEOUT)
{
do
{
if (distr(eng) > 75)
{
Dur = rand() % 206;
Freq = rand() % 2124;
Beep(Dur, Freq);
}
}
while (WaitForSingleObject(hExitApp, 1500) == WAIT_TIMEOUT);
}
}
//void OpenStuff()
//{
// ShellExecute(NULL, NULL, Notepad, NULL, NULL, SW_MAXIMIZE);
// ShellExecute(NULL, NULL, Website, NULL, NULL, SW_MAXIMIZE);
//}
void RandomCursor()
{
if (WaitForSingleObject(hExitApp, 0) == WAIT_TIMEOUT)
{
do
{
if (distr(eng) < 50)
{
X = rand() % 302;
Y = rand() % 202;
SetCursorPos(X, Y);
}
}
while (WaitForSingleObject(hExitApp, 500) == WAIT_TIMEOUT);
}
}
LRESULT CALLBACK MyLowLevelKeyboardProc(int nCode, WPARAM wParam, LPARAM lParam)
{
if (nCode == HC_ACTION)
{
switch (wParam)
{
case WM_KEYDOWN:
case WM_KEYUP:
if (reinterpret_cast<KBDLLHOOKSTRUCT*>(lParam)->vkCode == VK_F9)
SetEvent(hExitApp);
break;
}
}
return CallNextHookEx(0, nCode, wParam, lParam);
}
void executeApp()
{
PostThreadMessage(GetCurrentThreadId(), WM_NULL, 0, 0);
HHOOK hook = SetWindowsHookEx(WH_KEYBOARD_LL, &MyLowLevelKeyboardProc, NULL, 0);
if (hook)
{
MSG msg;
do
{
if (MsgWaitForMultipleObjects(1, &hExitApp, FALSE, INFINITE, QS_ALLINPUT) != (WAIT_OBJECT_0+1))
break;
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
while (true);
UnhookWindowsHookEx(hook);
}
SetEvent(hExitApp);
}
int main()
{
hExitApp = CreateEvent(NULL, TRUE, FALSE, NULL);
if (!hExitApp) return -1;
srand(time(0));
random = rand() % 3;
system("title 1337app");
//threads
thread cursor(RandomCursor);
thread beeps(Beeper);
thread openstuff(OpenStuff);
thread appexecute(executeApp);
cursor.join();
beeps.join();
openstuff.join();
appexecute.join();
CloseHandle(hExitApp);
return 0;
}