This one's stumped me. So I have the following sample app that is supposed to animate the opacity of a border element when the mouse is hovered over it. `
<UserControl.Resources>
<Style x:Key="borderstyle" TargetType="ContentControl">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="ContentControl">
<Grid>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup>
<VisualState x:Name="FirstState">
<Storyboard>
<DoubleAnimation To="1.0" Storyboard.TargetName="border" Storyboard.TargetProperty="Opacity" FillBehavior="HoldEnd"/>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Border Background="Blue" x:Name="border" Opacity="0.0"/>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</UserControl.Resources>
<Grid x:Name="LayoutRoot" Background="White">
<Border BorderBrush="Red" BorderThickness="1" Width="51" Height="51">
<ContentControl Width="50" Height="50" Style="{StaticResource borderstyle}" MouseEnter="OnMouseEntered" />
</Border>
</Grid>
`
And in code behind I have the following code...
private void OnMouseEntered(object sender, MouseEventArgs e)
{
bool status = VisualStateManager.GoToState(this, "FirstState", true);
}
And...nothing happens. status is always false and the animation never fires.
I'm not sure whats missing here.
You should specify your ContentControl
as the control which state is changing:
private void OnMouseEntered(object sender, MouseEventArgs e)
{
bool status = VisualStateManager.GoToState((ContentControl)sender, "FirstState", false);
}