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javajlabelpaintcomponentmouselistener

Adding a mouseListener to a component drawn with the paintComponent method


I'm trying to add a mouseListener to each Jlabel I create then pass them onto paintComponent.

  private List<JLabel> createTiles (){

    int x = 10;
    int y = 0;
    List<JLabel> tiles = new ArrayList<>();

    //Number of tiles painted
    for (Integer i : gameModelHandle.numbersToDigits()) {

        JLabel tile = new JLabel("" + i, JLabel.CENTER);
        tile.setSize(new Dimension(140, 140));
        tile.setFont(tile.getFont().deriveFont(45f));
        tile.setLocation(x, y);
        tile.addMouseListener(new MouseAdapter() {
            @Override
            public void mouseClicked(MouseEvent e) {

                GameModel.currentSum(i);
                changeColour();
            }

            @Override
            public void mouseReleased(MouseEvent e) {

                if (getBounds().intersects(tile.getBounds())){

                    int number = gameModelHandle.combineDigits(i, Integer.parseInt(tile.getText()));
                    GameModel.currentSum(number);
                }
            }
        });

        tiles.add(tile);
        x+=150;
    }
    return tiles;
}

As you can see, the number of tiles is never the same which is why I can't create them manually; I have a loop for that.

I paint them like so :

  protected void paintComponent(Graphics g) {
    super.paintComponent(g);

    this.removeAll();

    for (JLabel i : createTiles()) {

        g.setColor(tileColours[activeColourIndex]);
        g.fillRoundRect(i.getX(), i.getY(), i.getWidth(), i.getHeight(), 20, 20);
        this.add(i);
    }

    revalidate();
}

And it works, the problem is that my mouseListeners don't seem to work at all. I tried debugging and never got to the mouseClick method.

Any input or guidance would be appreciated.


Solution

  • You don't need to create JLabels inside your paintComponent over and over. Create it once and keep reusing the list of labels for updating them. I was able to create a working example and it seems to be working fine.

    The mouse handler is working too.

    Here is what I have. Take a look. I had to remove unnecessary parts and tweak the code for compiling and getting it up and running.

    public class PaintComponentMouseListener extends JPanel {
        private static final long serialVersionUID = -4235693652966961963L;
        private List<JLabel> tiles;
    
        private List<JLabel> createTiles() {
            if(tiles == null) {
                tiles = new ArrayList<>();
                int x = 10;
                int y = 0;
    
                // Number of tiles painted
                for(int i=1;i<=9;i++) {
                    String btn = "" + i;
                    JLabel tile = new JLabel(btn, JLabel.CENTER);
                    tile.setSize(new Dimension(140, 140));
                    tile.setFont(tile.getFont().deriveFont(45f));
                    tile.setLocation(x, y);
                    tile.addMouseListener(new MouseAdapter() {
                        @Override
                        public void mouseClicked(MouseEvent e) {
                            System.out.println("Clicked on button: " + btn);
                        }
                    });
    
                    tiles.add(tile);
                    x += 150;
                }
            }
            return tiles;
        }
    
        @Override
        protected void paintComponent(Graphics g) {
            super.paintComponent(g);
            this.removeAll();
            for (JLabel i : createTiles()) {
                g.setColor(Color.CYAN);
                g.fillRoundRect(i.getX(), i.getY(), i.getWidth(), i.getHeight(), 20, 20);
                this.add(i);
            }
    
            revalidate();
        }
    
        private void start() {
            JFrame frame = new JFrame("Hello");
            frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    
            this.setLayout(new GridLayout(3, 3));
            frame.setContentPane(this);
            frame.setSize(500, 500);
            frame.setVisible(true);
        }
    
        public static void main(String[] args) {
            SwingUtilities.invokeLater(()->{
                new PaintComponentMouseListener().start();
            });
        }
    
    }
    

    Hope this helps!