i have a bitmap that i move with the on touch event and a rect in the middle of the screen. Could someone tell my why the bitmap and the rect doesn´t collide? I'm very new in the collision subject.
Thanks.
The code:
public class Juego extends View implements View.OnTouchListener{
Bitmap super_esfera;
int esferaX = 0;
int esferaY = 0;
int left, top, right, bottom;
public Juego(Context context, AttributeSet attrs) {
super(context, attrs);
this.setOnTouchListener(this);
setFocusable(true);
super_esfera = BitmapFactory.decodeResource(getResources(), R.drawable.super_esfera);
}
public void onDraw(Canvas canvas){
Paint paint = new Paint();
Bitmap indexcanvas = Bitmap.createScaledBitmap(super_esfera, 200, 200, true);
//Esta es la posicion
canvas.drawBitmap(indexcanvas, esferaX, esferaY, paint);
left = (canvas.getWidth()/2) - 100;
top = (canvas.getHeight()/2) - 100;
right = (canvas.getWidth()/2) + 100;
bottom = (canvas.getHeight()/2) + 100;
canvas.drawRect(left, top, right, bottom, paint);
}
public boolean onTouch(View view, MotionEvent event) {
esferaX = (int)event.getX() - 100;
esferaY = (int)event.getY() - 100;
if (esferaX >= left && esferaY >= top && esferaX <= right && esferaY <= bottom){
return false;
}
invalidate();
return true;
}
}
Create a rect around super_esfera
rect2 = new Rect(esferaX-100,esferaY-100,esferaX+100,esferaY+100);
create a rect around the rect you created for collision
rect = new Rect(left,top,right,bottom);
use intersects method of Rect class to see if colliding
if (Rect.intersects(rect,rect2)) {
Log.i(getClass().getName(),"coliding now");
}