Can anyone explain to me in detail how this log2 function works:
inline float fast_log2 (float val)
{
int * const exp_ptr = reinterpret_cast <int *> (&val);
int x = *exp_ptr;
const int log_2 = ((x >> 23) & 255) - 128;
x &= ~(255 << 23);
x += 127 << 23;
*exp_ptr = x;
val = ((-1.0f/3) * val + 2) * val - 2.0f/3; // (1)
return (val + log_2);
}
IEEE floats internally have an exponent E
and a mantissa M
, each represented as binary integers. The actual value is basically
2^E * M
Basic logarithmic math says:
log2(2^E * M)
= log2(2^E) + log2(M)
= E + log2(M)
The first part of your code separates E
and M. The line commented (1) computes log2(M)
by using a polynomial approximation. The final line adds E
and the result of the approximation.